[D2] Daily Reset Thread [2021-01-30]

Content of the article

Advanced Daily Adjusters

  • Sunny plan: Damage caused by the sun increases slightly, regardless of the source.
  • Fighter: Melee skills do more damage and recharge much faster.
  • Iron: Enemies are healthier and are not affected by damage.

Error

  • Legendary lost sector (PL 1250) : Garden of Exodus 2A, Cosmodrome, Helm’s Trap
  • Lost main sector (PL 1280) : State, Europe, falling box.
  • The altars of the weapon of sorrow: Blasphemer (Shotgun)

Weapons inventory

  • Aim for the controller: These weapons are more likely to reach targets.
  • Trashman aside: Sidarmen get extra supplies when you bring ammo.
  • Upgrade module (1 core for 1 and 10 legendary shards, 25 glacier stars and 5000 sparklers)
  • Leveling module (core leveling 1 for 1 and 10 legendary shards, 25 spider blades and 5000 sparkles)
  • Prism gain (1 for core gain 10 and 25 for microphase matrix and 10000 mica)
  • Prism amplification (1 for 10 of core and 25 of ether coil and 10000 of flicker)
  • Increasing brightness (1 for 10 prism amplification and 100 phase light needles and 50,000 flashes)

Replacement of gear material

  • Acquisition of expansion prisms (1 for 400 legendary shards)
  • Buy enhancement roots (1 for 30 legendary shards)
  • Buy mica (10000 for 20 shards at dusk)
  • Buy the Twilight Glow (Legendary Glow 5 for 1)
  • Purchase details (legendary 5-for-1 distributor)
  • buy baryon branches (5 for 5000 glitter)
  • Buy helium threads (5 for 1 legendary shard)

Acknowledgement of receipt

St. 14, the trial of the patron saint of Osiris.

Name Description Condition Price
Small balls As a shooting team, defeat your opponents with finished grenade shots in the Osiris Trials. 5 Grenada XP and 15 points for bravery and 2 test tokens
Six standard movements As a fire team, defeat your opponents with the hand cannon by completing the shots in the Osiris trials. 20 Hand Cannon XP and 15 points for bravery and 2 test tokens
Blundertrust As a fireteam, defeat your opponents with finishing shotgun shots in Trials Osiris. 15 Shotgun XP and 15 points for bravery and 2 test tokens
Connecting the charger Defeat the enemies with finishing blows with the bow weapon in the Osiris Fire Team Trials. 20 archery weapons XP and 15 points for bravery and 2 test tokens

Crow, the spider shooter…

Name Description Condition Price
Game hunting: Fallen or gone Repeated bonuses for certain hive fighters or fallen fighters. 1 (random target) XP
Winning with Cedarm Defeat the fighters and the guards with the Sidarms. Winning Guardians offer the most effective advancement. 30 Siderem XP
The profits of a breech-loading grenade launcher Defeat fighters and guards with loaded grenade launchers. Winning Guardians offer the most effective advancement. 15 grenade launchers XP
Victory by force of arms Defeat the fighters and guards with energy weapons. Winning Guardians offer the most effective advancement. 10 firearms XP
victory in a hand-to-hand combat Defeat the fighters and guards with melee attacks. Winning Guardians offer the most effective advancement. 5 Melia XP

Fallout commander, Vanguard.

Name Description Condition Price
Horseshoes and hand grenades Defeating enemies with grenades. 20 grenades XP & 5 advanced tactical tokens
Vanguardian Defeat your enemies with every stroke. 50 fighters XP & 5 advanced tactical tokens
Into the abyss Let the vacuum go off during the strike. 25 The vacuum XP & 5 Vanguard Tactician Token
They were masters Defeat the fighting champion by nightfall: Ordalee. 5 Masters XP & 5 advanced tactical tokens

Jesus Christ, the Crucible.

Name Description Condition Price
Training areas Complete matches in each Crucible game list. 2 Crucible Games XP and 5 demolition tokens and 15 value points
Nothing Defeat an enemy with damage from nowhere, regardless of the source. 5 White XP and 5 demolition tokens and 15 value points
In the light. Defeat your opponents with the help of your Super. 1 Super XP and 5 demolition tokens and 15 value points
In the zone. At the controls, there are areas of seizure. 3 areas XP and 5 demolition tokens and 15 value points

Tramp, Gambit.

Name Description Condition Price
Okay, okay, okay. End the game with Gambit. 1 Gambit Games XP & 30 dishonorable rating points
Don’t peek. Use the skills of The Void to defeat your enemies in The Gambit. Defeated guards are worth extra points. 15 Possibility to leave blanks XP & 30 dishonorable rating points
Face to face Summon the primitives to The Gambit by filling your team’s bank. 2 Called primitive XP & 30 dishonorable rating points
Final registration Defeat the warriors with final blows. 5 finishers XP & 30 dishonorable rating points

Varyky, Europe

Name Description Condition Price
Europan Accuracy Fall on Europe to be defeated with precise finishing shots. 20 favorites XP
A painful end Defeat Vex to Europe with the finishers. 10 Vex. XP
Fireworks from the lost sector Defeat fighters in groups of 3 or more in lost areas in Europe with the rocket launcher. 10 Rocket Launcher XP
Defender of Europe Defeat the warriors in the Abyss of Asterion. 50 fighters XP

Banshee-44, gunsmith.

Name Description Condition Price
Calibrating the handgun Calibrate your hand cannons against each target. Earn progression bonuses with accuracy and against Sentinel’s opponents. 100 Hand Cannon XP & 2 mod. Parts and essential improvement
Small Arms Calibration Calibrate the Sidarms against each target. Earn bonuses by advancing against targets and guards at close range. 100 Siderem XP & 2 mod. Parts and essential improvement
Calibration of heavy grenades Calibrate grenade launchers with heavy ammunition against each target. Enemy guards and quickly defeated targets are the most effective progression. 100 grenade launchers XP & 2 mod. Parts and essential improvement
White calibration Calibrate the Void Weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies. 100 empty weapons XP & 2 mod. Parts and essential improvement

Eris Morne, Luna.

Name Description Condition Price
Moon cheese Coffins on the moon. 5 crates XP and 5 strands of helium
The Candidate for Inevitable Death Defeat fighters in groups of 3 or more with a power weapon without taking damage in between. 10 Beauty enhancement XP and 5 strands of helium
Arms runner Quickly defeat the fighters in groups of 2 or more with a machine gun. 15 Quickly collapsed XP and 5 strands of helium
Loss of aquifer The defeat of the fallen on Archer’s line on the moon. 25 The Fallen XP and 5 strands of helium

Magic lectern, Luna.

Name Description Condition Price
There’s nothing to be afraid of. Defeat the warriors in Nightmare Hunters with Void Damage. 20 The vacuum XP & 1 fantastic piece
A coup d’éclat Defeat the melee fighters in Nightmare Hunters. 15 Melia XP & 1 fantastic piece
Once in a lifetime. Find the lost quarters of the crew in sector K1 and banish the nightmare there. 3 Nightmares XP & 1 fantastic piece
The curse of the Centaur Overcome nightmares in the lost lands of Nessus. 8 Nightmares XP & 1 fantastic piece

Spider, confused bank

Name Description Condition Price
A skinny herd Defeat your enemies on the Coast of Entanglement. 50 enemies defeated XP & 5 Ether Spiral
The great equalizer The defeat of the Fallen at the moment of the landing of the Thieves. 35 Broken Favors XP & 5 Ether Spiral
Super Visual Super have them killed on Putin’s beach. 20 Superkills XP & 5 Ether Spiral
Lost on the wire Explore the Lost Sector AWO-43 shipyard at Jetsam Saturn on the Twisted Coast. 1 XP & 5 Ether Spiral

Devrim K, EDZ.

Name Description Condition Price
Generator Creating force spheres in the FTA. 10 Balls generated XP & 10 Twilight flashes
first line of defense Defeating the Cabal in the EDZ. 30 Forced executions XP & 10 Twilight flashes
Public Works End of the mass meetings in the EDZ. 2 Completed public events XP & 10 Twilight flashes

Sho Han, Cosmodrome.

Name Description Condition Price
Crowd Control Beat the fighters all over the cosmodrome. 50 fighters XP and Spinmetal blades
Showstopper Defeat the warriors in the spaceport with Super. 3 Super XP and Spinmetal blades
Leave nothing behind Defeat the warriors on the spaceport with any weapon in force. 5 Power weapons XP and Spinmetal blades
Bread and butter Defeat the fighters on the spaceport with a kinetic weapon. 20 kinetic weapons XP and Spinmetal blades

Of course, Ness.

Name Description Condition Price
Strong fantasies Defeat your enemies on Nessus. 50 enemies defeated XP & 10 Microphase matrix
Superpower Ask Super to kill on Nessus. 20 Superkills XP & 10 Micro-phase matrix
Accuracy of calculation Get accurate information about the Nessus murders. 10 Exacting murders XP & 10 Microphase matrix

Unfortunately, Petra’s daily bonuses cannot be obtained via API. Feel free to share them in the comments!

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  • D2] Weekly thread reset [2021-01-19].

The night is ordinary: Modifiers for inverted bolts: At night: Ordalee: Empathic skill: Enhanced radar. Do more damage in a fight. At night: Ordalee: Hero All previous modifiers Champions : Unstoppable: This mode features unstoppable champions that cannot be stopped without the Unstoppable mode. Master: Barrier: This mode features barrier champions that cannot be played without…

  • [D2] Daily Reset Wire [2021-01-13]

Vanguard Daily Modifiers Solar Monkey: Sun damage increases slightly for all sources. Grenadier: Grenades do more damage and reload much faster. Eclipse: Enemy melee attacks are much stronger, and radar is disabled. Legendary lost sector (PL 1250) : Bunker E15, Europe, restores the Lost Chest Master (PL 1280) sector: The Hidden Void, Europe, drops its weapons….

  • [D2] Daily Reset Wire [2021-01-07]

Daily modifiers of the avant-garde Arc Singe : Arch damage increases slightly for all sources. A heavyweight: Power weapons do more damage and have more ammunition. Founded: The damage in the air is significantly increased. Legendary lost sector (PL 1250) : The hidden void, Europe, the sinking legs, the lost sector (PL 1280) : labyrinth of Veles, kosmodrome, altars of falling helmets…

Posted by [D2] Daily Reset Thread [2021-01-30] for the game Destiny 2.

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